package wisp.gui;

public class Message {


	public String sender;
	public String reciepient;
	public String title;
	public String messagebody;
	
	public int accepted;
	// was this message "accepted" or not?
	// ::: only applicable for requests
	// 0 - null ; 1 - yes ; 2 - no ;
	
	public int type;
	// 0 - basic message
	// 1 - message w/ reply (yes/no) = only 1 can be active at any given time lolz.
	// 2 - friend request
	
	public Message(String s, String r, String t, String m, int n){
		sender = s;
		reciepient = r;
		title = t;
		messagebody = m;
		type = n;
		
		accepted = 0;
		
	}
}
